Java Java Objects Creating the MVP Counting Scrabble Tiles

Andrew Crossley
Andrew Crossley
6,244 Points

tiles count

Just not getting this. I have set an int variable called count. I have then said for every thing (as wont allow me to use tile or letter as they are referenced else where) within tiles. If the letter entered matches anything in the index of tiles then increase the count by 1 and return count.

I have tried looking for help on here and not been able to see how it should be done.

ScrabblePlayer.java
public class ScrabblePlayer {
  // A String representing all of the tiles that this player has
  private String tiles;

  public ScrabblePlayer() {
    tiles = "";
  }

  public String getTiles() {
    return tiles;
  }

  public void addTile(char tile) {
    tiles += tile;
  }

  public boolean hasTile(char tile) {
    return tiles.indexOf(tile) != -1;
  }

  public int getCountOfLetter (char letter){ 
    int count;
    for (char thing: tiles.toCharArray()){
      if (tiles.indexOf(letter)!= -1){
        count += 1;
      }  
    }
    return count;
  }
}
Example.java
// This code is here for example purposes only
public class Example {

  public static void main(String[] args) {
    ScrabblePlayer player1 = new ScrabblePlayer();
    player1.addTile('d');
    player1.addTile('d');
    player1.addTile('p');
    player1.addTile('e');
    player1.addTile('l');
    player1.addTile('u');

    ScrabblePlayer player2 = new ScrabblePlayer();
    player2.addTile('z');
    player2.addTile('z');
    player2.addTile('y');
    player2.addTile('f');
    player2.addTile('u');
    player2.addTile('z');

    int count = 0;
    // This would set count to 1 because player1 has 1 'p' tile in her collection of tiles
    count = player1.getCountOfLetter('p');
    // This would set count to 2 because player1 has 2 'd'' tiles in her collection of tiles
    count = player1.getCountOfLetter('d');
    // This would set 0, because there isn't an 'a' tile in player1's tiles
    count = player1.getCountOfLetter('a');

    // This will return 3 because player2 has 3 'z' tiles in his collection of tiles
    count = player2.getCountOfLetter('z');
    // This will return 1 because player2 has 1 'f' tiles in his collection of tiles
    count = player2.getCountOfLetter('f');
  }
}