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JavaScript JavaScript Basics (Retired) Creating Reusable Code with Functions Create a max() Function

Thaddeus Lorenz
Thaddeus Lorenz
3,434 Points

what am i doing wrong?

Im guessing from the problem that you need to have a random number selected then determine which number is bigger than the other. I tried the randomNumber variable to see if that would work but it's not working for some reason. Please help me.

script.js
function max ( one , two ) {
  var randomNumber= Math.floor(Math.random() > two) +1;
  if (randomNumber); {
   alert("Congrats");
  } else {
    alert("Nope");
   }
   return max;

2 Answers

Steven Parker
Steven Parker
216,083 Points

There's nothing random about this challenge.

The function you create for task 1 should only compare the two argument values with each other, and return one of them based on that comparison. It also won't need to do any alerts.

In task 2, you'll write some code after the function that will use it in an alert. The instructions show an example of how to use alert to return the value of a function, and it uses Math.random() in the example, but that won't be what you use.. You'll call your own max function instead.

Thaddeus Lorenz
Thaddeus Lorenz
3,434 Points

I understand what you are saying for the alert message, but I am stuck on the part where I have to compare the two argument values and creating the conditional statement to compare them.

Steven Parker
Steven Parker
216,083 Points

A simple inequality comparison between items named a and b might look like this:

if (a > b)  {
  // do what you need to do if a is larger
} else {
  // do what you need to do if b is larger (or equal)
}
Jonathan Hellstrand
Jonathan Hellstrand
4,216 Points

Along with what Steven said about task one, I noticed you have a semi-colon after your if statement:

 if (randomNumber);<-- {

If you remove this, you would at least get your alerts.