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Start your free trialJosh Hicks
14,146 PointsWhat am I doing wrong here?
<!DOCTYPE html>
<html lang="en">
<head>
<title> JavaScript Foundations: Objects</title>
<style>
html {
background: #FAFAFA;
font-family: sans-serif;
}
</style>
</head>
<body>
<h1>JavaScript Foundations</h1>
<h2>Objects: Prototypes</h2>
<script>
var carPrototype = {
model: "generic",
currentGear: 0,
increaseGear: function() {
this.currentGear ++;
},
decreaseGear: function() {
this.currentGear--;
}
}
function Car(kind) {
Car.model = kind;
}
</script>
</body>
</html>
2 Answers
Dave McFarland
Treehouse TeacherTry this:
function Car(kind) {
this.model = kind;
this.currentGear = 1;
return this;
}
Car.prototype.increaseGear = function() {
this.currentGear++;
}
Car.prototype.decreaseGear = function() {
this.currentGear--;
}
var jaguar = new Car("jaguar");
console.log(jaguar);
jaguar.increaseGear();
jaguar.increaseGear();
console.log(jaguar);
var bmw = new Car("bmw");
bmw.decreaseGear(); // unfortunately this will probably break the car
console.log(bmw);
In general, use prototype
to add functions and properties that will be shared by every instance of the object. In this case, each car will have its own model and currentGear, so that can go in the original constructor. However, every car instance will share the same increaseGear and decreaseGear functions so they should go in the prototype.
Patryk Nowak
14,103 Pointsfunction Car(kind) {
Car.model = kind;
}
Car.prototype = {
model: "generic",
currentGear: 0,
increaseGear: function() {
this.currentGear ++;
},
decreaseGear: function() {
this.currentGear--;
}
}