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Game Development How to Make a Video Game Player Input and Cameras Rotate the Player Towards the Target

Yousef Almutairi
Yousef Almutairi
271 Points

what is the difference between Quaternion.SetLookRotation and Quaternion.LookRotation ?

both of them has the same function ( Creates a rotation with the specified forward and upwards directions ). Am I right ?

1 Answer

As far as I can see the diffrence is that "SetLookRotation" can be directly applied to the rotation of a transform (e.g. transform.rotation.SetLookRotation), as "Quaternion.LookRotation " is used for creating a new quaternion value.

Hope this helps.