Welcome to the Treehouse Community
The Treehouse Community is a meeting place for developers, designers, and programmers of all backgrounds and skill levels to get support. Collaborate here on code errors or bugs that you need feedback on, or asking for an extra set of eyes on your latest project. Join thousands of Treehouse students and alumni in the community today. (Note: Only Treehouse students can comment or ask questions, but non-students are welcome to browse our conversations.)
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and a supportive community. Start your free trial today.
Yousef Almutairi271 Points
what is the difference between Quaternion.SetLookRotation and Quaternion.LookRotation ?
both of them has the same function ( Creates a rotation with the specified forward and upwards directions ). Am I right ?
As far as I can see the diffrence is that "SetLookRotation" can be directly applied to the rotation of a transform (e.g. transform.rotation.SetLookRotation), as "Quaternion.LookRotation " is used for creating a new quaternion value.
Hope this helps.