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1,372 Pointswhat is the problem of my code??
Don't know what the task want me to do..
struct RGBColor {
let red: Double
let green: Double
let blue: Double
let alpha: Double
let description: String
init (red: Double, green: Double, blue: Double, alpha: Double, description: String) {
self.red = red
self.green = green
self.blue = blue
self.alpha = alpha
}
let description = RGBColor(red: 847.0, green: 191.0, blue: 131.0, alpha: 1.0) // Add your code below
}
1 Answer
jcorum
71,830 PointsEverything is fine up to where you create the initializer. You need to separate creating it from calling it.
Here's what the constructor should look like:
init(red: Double, green: Double, blue: Double, alpha: Double) {
self.red = red
self.green = green
self.blue = blue
self.alpha = alpha
description = "red: \(red), green: \(green), blue: \(blue), alpha: \(alpha)"
}
And here's how you would call it, and then use the computed property description:
let color = RGBColor(red: 23/255, green: 235/255, blue: 155/255, alpha: 0.8)
print(color.description)
In Xcode the last statement would display this:
red: 0.0901960784313725, green: 0.92156862745098, blue: 0.607843137254902, alpha: 0.8