Welcome to the Treehouse Community
The Treehouse Community is a meeting place for developers, designers, and programmers of all backgrounds and skill levels to get support. Collaborate here on code errors or bugs that you need feedback on, or asking for an extra set of eyes on your latest project. Join thousands of Treehouse students and alumni in the community today. (Note: Only Treehouse students can comment or ask questions, but non-students are welcome to browse our conversations.)
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and a supportive community. Start your free trial today.

Ceonn Bobst
1,788 PointsWhat is wrong
Dont understand the issue?
class Button {
var width: Double
var height: Double
init(width:Double, height:Double){
self.width = width
self.height = height
}
func scaleBy(points: Double){
width += points
height += points
}
}
class RoundButton: Button {
var cornerRadius: Double = 5.0
super.init (width:Double,height:Double,cornerRadius:Double){
self.width = width
self.height = height
self.cornerRadius = cornerRadius
}
}
1 Answer

Dylan Shine
17,565 PointsYou haven't defined a super.init that takes those three arguments. This pattern is seen in Objective-C, but you could do something like this (aka idk if this is Swift..y):
class Button {
var width: Double
var height: Double
init(width:Double, height:Double){
self.width = width
self.height = height
}
func scaleBy(points: Double){
width += points
height += points
}
}
class RoundButton: Button {
var cornerRadius: Double = 5.0
init (width:Double,height:Double,cornerRadius:Double){
super.init(width:width, height:height)
self.cornerRadius = cornerRadius
}
// or you could just override it
init (width:Double,height:Double,cornerRadius:Double){
self.width = width
self.height = height
self.cornerRadius = cornerRadius
}
}
Meek D
3,457 PointsMeek D
3,457 Pointswhat is the error or problem that you are having?