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Hunter Dishner
15,086 PointsWhat now?
I've gotten considerable experience with Tree-house in addition to my college experience. I've been dreaming up ideas to code and build and have built two now (websites, one just using css to make it responsive myself, one in bootstrap to learn about API's and how to learn them myself). However, I'd like to get into freelancing but I just am terrified of bidding on a job and not being able to complete it. Is there any projects out there that maybe were a freelance job for someone else and they've completed it that I could do on my own to test my knowledge? Or has someone taken the time to develop a challenge for someone to make sure they know enough to survive on their own? It's a scary process having a deadline and not having anyone else to bounce ideas off of, like I would in a corporate style environment. Thanks for the help, the community and team here is amazing, I recommend this site to literally anyone who mentions anything computer related to me.
Edit:
I am very confident in Java, Html, CSS, PHP, and decent in android. I'd be down for any type of mobile / web / desktop application development with any of those. I'm also willing to have to learn / wing a language to finish the project.
2 Answers

orbyt
10,358 PointsIf you have some decent android experience post your github or link to playstore if you've published anything.

Evan Demaris
64,262 PointsI recommend making your own project. It might seem daunting at first, but think about all the apps, games, websites, etc. out there and think about what you like best that isn't there.
You can ask friends, family, etc.,
"What kind of website would you like to see?"
"What would you like to be able to do with your computer/phone, but can't?"
Then, try to do it. Start small, add features as you go. Then you'll have something to show other people and to show to yourself, without the stress of meeting someone else's timeline for your first solo thing.

james white
78,399 PointsI agree with Evan -- even a simple Android game app is a great "getting started" project.
Once you have a few 2D games under your belt (card, puzzle, hangman, etc)
then you can move on to some 3D games using Unity or
one of the open source libraries/engines (LibGDX, AndEngine, JMonkeyEngine3).
If you want to be really ambitious you can write/use OpenGL C/C++ code (like Quake/Doom/Wolfenstein) with Java interface wrappers (for touch input).
There's a great Android pro games book from a guy named Vladimir Silva that shows how to use what is called the Native SDK:
http://www.apress.com/9781430247975
Note The above page link just happens to have a tab with the downloadable source code from the book.
Hunter Dishner
15,086 PointsHunter Dishner
15,086 PointsI don't have anything. That's my problem . I'd like to get a project that isn't one of the ones on tree house . Something that covers a good amount of areas of development that I can set a time line and see if I make it in time .