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JavaScript Local Storage Project

When checking for localStorage support, why not just use '' if(localStorage){} '' ?

I dont get why you wouldn't just use something as simple as this to check for local storage support.

if (localStorage) {
  // Local storage is supported
}

Even Mozilla's example seems unnecessary complex.

//Mozilla's example to detect local storage support and availability 
function storageAvailable(type) {
    try {
        var storage = window[type],
            x = '__storage_test__';
        storage.setItem(x, x);
        storage.removeItem(x);
        return true;
    }
    catch(e) {
        return false;
    }
}

if (storageAvailable('localStorage')) {
    // Yippee! We can use localStorage awesomeness
}
else {
    // Too bad, no localStorage for us
}
Tomasz Cysewski
Tomasz Cysewski
2,736 Points

try catch is special syntax for checking if there is an error, so we all use it.

3 Answers

Stijn de Witt
Stijn de Witt
33 Points

I had to create a trial account just to provide this answer... but here goes:

I dont get why you wouldn't just use something as simple as this to check for local storage support.

if (localStorage) { // Local storage is supported }

The reason here is that browser vendors messed this up.

First of all, this feature detection will fail with an exception if the symbol localStorage does not exist. Similar to how if (whatever) {} will fail if window does not have a property whatever. You would have to test below window explicitly, like this: if (window.localStorage).

However, some browsers will actually throw an exception if you 'touch' the localStorage object like this... This is why some people test with if ('localStorage' in window) {}.

However, even this is not enough. The reason is that some browsers provide a dummy localStorage object even though they do not actually support it...

And finally there is Safari. Safari in private browsing mode gives you a functional local storage, but sets its quotum to zero. This is a very strange decision imho. I would have expected it to work like cookies: you can read and write them, but they will be wiped as soon as you close the browser session. This is how FF and Chrome implemented it, but alas Safari chose different.

And that is how we end up at this situation where we write a key into localStorage and then remove it again. We also catch any exceptions here.

apparently your suggestion is perfectly valid.

Trust me, it is not. Your code will break in the wild.

Why do we have to check for " 'localStorage' in window " and, after this is true, for " window['localStorage'] !== null ". Shouldn't be enough with the second condition, that includes the first one?

No. 'x' in object tests whether the object has a property with name 'x'. It will return true, even if the value of that property is null or undefined:

var object = { x: undefined }
'x' in object  // true

var object = { x: null }
'x' in object  // true

var object = { y: 1 }
'x' in object  // false

Mozilla's example seems unnecessary complex.

It is not. In fact it is about as simple as I could make it. I am the author of this part of the MDN and also the package storage-available on NPM.

For a more complete history of how we (the community) ended up with this specific solution, see this Github Gist: A brief history of detecting local storage

Steven Parker
Steven Parker
231,275 Points

Elsewhere on MDN I have seen this example:

if (!window.localStorage) {

So apparently your suggestion is perfectly valid. :white_check_mark:

ludopuig
seal-mask
.a{fill-rule:evenodd;}techdegree
ludopuig
Full Stack JavaScript Techdegree Student 6,436 Points

Hi!

A question related to this one... about the return statement in line 30, which says:

return 'localStorage' in window && window['localStorage'] !== null

Why do we have to check for " 'localStorage' in window " and, after this is true, for " window['localStorage'] !== null ". Shouldn't be enough with the second condition, that includes the first one?