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Start your free trialMichael Perry
Courses Plus Student 2,097 PointsWhen I try to press play it says. "must fix errors"
Ill post the code here. I have look at it multiple times but cant fine any thing wrong. should I just restart?
1 Answer
Seth Kroger
56,414 PointsYou're missing the import ("using") and class definition, which are pretty crucial. You are also missing the closing braces at the end. They always come in pairs; every opening one must have a closing one.
using UnityEngine;
using System.Collections;
public class PlayerMovement : MonoBehaviour {
private Animator playerAnimator;
private float moveHorizontal;
private float moveVertical;
private Vector3 movement;
// Use this for initialization
void Start () {
// Gather compoments from the Player GameObject
playerAnimator = GetComponent<Animator> ();
}
// Update is called once per frame
void Update () {
// Gather input from the keyboard
moveHorizontal = Input.GetAxisRaw ("Horizontal");
moveVertical = Input.GetAxisRaw ("Vertical");
movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
}
}
Michael Perry
Courses Plus Student 2,097 PointsTo seth I must have did something I wasn't supposed to do because I tried copying your code and it still not working. I think ill just reseat everything and try it again. I appreciate your help tho thank you
Michael Perry
Courses Plus Student 2,097 PointsMichael Perry
Courses Plus Student 2,097 Points