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Start your free trialAndrey Mitko
19,127 PointsWhere is my problem?
Help me please!
import Foundation
enum UIBarButtonStyle {
case Done
case Plain
case Bordered
}
class UIBarButtonItem {
var title: String?
let style: UIBarButtonStyle
var target: AnyObject?
var action: Selector
init(title: String?, style: UIBarButtonStyle, target: AnyObject?, action: Selector) {
self.title = title
self.style = style
self.target = target
self.action = action
}
}
enum Button {
case Done(String)
case Edit(String)
func toUIBarButtonItem() -> UIBarButtonItem {
switch self{
case Button.Done(let value1): return UIBarButtonItem.init(title: value1, style: UIBarButtonStyle.Done, target: nil, action: nil)
case Button.Edit(let value2): return UIBarButtonItem.init(title: value2, style: UIBarButtonStyle.Plain, target: nil, action: nil)
}
}
}
let doneButton = Button.Done("OK").toUIBarButtonItem()
1 Answer
Chase Marchione
155,055 PointsHi Andrey,
You're close: per the objective instructions, you'll want to create a constant called done that will include the string "Done" rather than "OK".
enum Button {
case Done(String)
case Edit(String)
func toUIBarButtonItem() -> UIBarButtonItem {
switch self {
case Button.Done(let value1): return UIBarButtonItem.init(title: value1, style: UIBarButtonStyle.Done, target: nil, action: nil)
case Button.Edit(let value2): return UIBarButtonItem.init(title: value2, style: UIBarButtonStyle.Plain, target: nil, action: nil)
}
}
}
let done = Button.Done("Done")
let doneButton = done.toUIBarButtonItem()
(As a side note, you have a couple extra spaces, one after 'func' and another after style for Button.Done. This doesn't influence the code's ability to pass, but it can help with readability to keep it to one space between words in a statement of code.)
Hope this helps!
Andrey Mitko
19,127 PointsAndrey Mitko
19,127 PointsThank you!)