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iOS Build a Simple iPhone App with Swift 2.0 Getting Started with iOS Development Swift Recap Part 2

where to start?

any clues?

classes.swift
class Point {
    var x: Int
    var y: Int

    init(x: Int, y: Int){
        self.x = x
        self.y = y
    }
}


class Machine {
    var location: Point

    init() {
        self.location = Point(x: 0, y: 0)
    }

    func move(direction: String) {
        print("Do nothing! Im a machine!")
    }
}

// Enter your code below

2 Answers

Moritz Lang
Moritz Lang
25,909 Points

Hi, you just have to follow the tasks provided by the callenge one by one. Doing so your solution should look similiar to this code:

class Robot: Machine {
  override func move(direction: String) {
    switch direction {
      case "Up":
        self.location.y += 1
      case "Down":
        self.location.y -= 1
      case "Left":
        self.location.x -= 1
      case "Right":
        self.location.x += 1
      default:
        break
    }
  }
}

thks Mate owe you an other one!