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    Oluwatobi Omotayo
Full Stack JavaScript Techdegree Student 1,520 PointsWhich way should one go?
In the videos on iOS development with Objective-C the Interface Builder was used throughout and it seems one is going to write a lot of code to define a lot of constraints. My question is which method should one choose for UI and UX design when building real world apps
 
    Oluwatobi Omotayo
Full Stack JavaScript Techdegree Student 1,520 PointsI mean which is faster and easier, using interface builder or auto layout
1 Answer
 
    Matthew Spear
14,534 PointsI'm not sure if I quite understand your question in terms of design style (both UI / UX) Apple gives some useful guidelines on the do's and dont's of designing an app: https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/
It may also be worth looking into:
Size Classes Autolayout
There's also a way to make constraints in code without Interface Builder explained: https://teamtreehouse.com/library/using-auto-layout-in-ios-2
Hope that helps!
J.D. Sandifer
18,813 PointsJ.D. Sandifer
18,813 PointsIs your question about how to design the layout of a real world app before you define constraints? I.e. how to make sure the design is good the first time so you don't have to redo a lot of work?