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Start your free trialBrad Forsyth
7,623 PointsWhy do I need a default case in this situation?
So in previous videos, such as with the ColorComponents enum, when Pasan wrote the switch statement in the function, he didn't use or even need a default case because every case in the enum was used in the switch statement. I tried that here, but it still says I need a default case. Why do I need it here, but we didn't need it in the ColorComponents enum?
import Foundation
enum UIBarButtonStyle {
case Done
case Plain
case Bordered
}
class UIBarButtonItem {
var title: String?
let style: UIBarButtonStyle
var target: AnyObject?
var action: Selector
init(title: String?, style: UIBarButtonStyle, target: AnyObject?, action: Selector) {
self.title = title
self.style = style
self.target = target
self.action = action
}
}
enum Button {
case Done(String)
case Edit(String)
func toUIBarButtonItem() -> UIBarButtonItem {
switch self {
case Done("Done"):
return UIBarButtonItem(title: "Done", style: .Done, target: nil, action: nil)
case Edit("Edit"):
return UIBarButtonItem(title: "Edit", style: .Plain, target: nil, action: nil)
default:
return UIBarButtonItem(title: "Default", style: .Bordered, target: nil, action: nil)
}
}
}
let done = Button.Done("Done")
let doneButton = done.toUIBarButtonItem()
1 Answer
Steven Deutsch
21,046 PointsHey Brad Forsyth,
You need the default case because your switch is not exhaustive. You are checking for the cases where those enum members have the specific titles of "Done" or "Edit". It's possible for another Done button to exist with a title of "Finished" for example. If you want to remove the default case, you need to extract the associated values using a local constant:
enum Button {
case Done(String)
case Edit(String)
func toUIBarButtonItem() -> UIBarButtonItem {
switch self {
// Now our switch will match these button types with any String associated value
case Done(let title):
return UIBarButtonItem(title: title, style: .Done, target: nil, action: nil)
case Edit(let title):
return UIBarButtonItem(title: title, style: .Plain, target: nil, action: nil)
}
}
}
let done = Button.Done("Done")
let doneButton = done.toUIBarButtonItem()
Hope this helps! Good Luck!