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iOS Build a Simple iPhone App with Swift Views and View Controllers Designing Our App With Interface Builder

Sergio Prin Calderon
PLUS
Sergio Prin Calderon
Courses Plus Student 1,806 Points

Why does my simulator keep showing a black screen?

I have tried a lot of different things to fix it, but it still doesn't work. Any suggestions?

2 Answers

What does your appDelegate look like? Are you using Storyboarding? Paste the code from your appDelegate here.

Sergio Prin Calderon
Sergio Prin Calderon
Courses Plus Student 1,806 Points

Yeah, I'm using Storyboarding. Here's the code:

import UIKit

@UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate {

var window: UIWindow?


func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
    // Override point for customization after application launch.
    return true
}

func applicationWillResignActive(application: UIApplication) {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

func applicationDidEnterBackground(application: UIApplication) {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

func applicationWillEnterForeground(application: UIApplication) {
    // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

func applicationDidBecomeActive(application: UIApplication) {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

func applicationWillTerminate(application: UIApplication) {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

}

Ok. That isn't the problem.

Go to the General settings in your project by clicking on the .xcodeproj in the Navigator pane on the left-hand side. Make sure "Main Interface" section under "Deployment Info" has your main storyboard selected. If that doesn't work, upload your project to dropbox or something similar so I can sift through it.

awesome!