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Why is this wrong?
Now update Hand in hands.py. I'm going to use code similar to Hand.roll(2) and I want to get back an instance of Hand with two D20s rolled in it. I should then be able to call .total on the instance to get the total of the two dice.
I'll leave the implementation of all of that up to you. I don't care how you do it, I only care that it works.
import random class Die: def __init__(self, sides=2): if sides < 2: raise ValueError("Can't have fewer than two sides") self.sides = sides self.value = random.randint(1, sides) def __int__(self): return self.value def __add__(self, other): return int(self) + other def __radd__(self, other): return self + other class D20(Die): def __init__(self, sides=20): super().__init__() self.sides = sides
import dice class Hand(list): def roll(x): for _ in range(x): return(D20.value) @property def total(self): return sum(self)
Chris FreemanTreehouse Moderator 68,179 Points
You're off to a good start but there are issues:
- need to decorate
- need to include
clsas the first parameter in a classmethod
- need to create an instance of
Handto return. Use
self = cls()
selfas the instance, you can append
dice.D20()instances within loop
- need to use
returnneeds to be outside of the
forloop or only first pass is run before returning
selfas the created instance.
Post back if you need more help. Good luck!!