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iOS Object-Oriented Swift 2.0 Classes High Level Overview

Why isn't print("Enemy vanquished!") outside the while loop?

Doesn't putting print("Enemy vanquished!") inside the while loop cause that line to be printed every time the tower fires, rather than at the moment the enemy's life becomes nonpositive?

3 Answers

Jerzy Mirecki
Jerzy Mirecki
6,799 Points

You are absolutely right, the print statement should be put outside the loop with a proper check for remaining life of the enemy, triggering only when it is less than or equal to 0.

Agreed - I found these minor tweaks helpful, particularly when playing with tower strength / enemy life #s <blockquote>

func fireAtEnemy(enemy:Enemy) {
        if inRange(self.position, range: self.range, target: enemy.position) {
            print("Enemy in range with \(enemy.life) HP")
            while enemy.life > 0 {
                enemy.decreaseHealth(self.strength)
                print("Enemy attacked for \(self.strength) damage.")
                if enemy.life > 0 {
                print("Enemy has \(enemy.life) HP left")
                }
                else {
                }
            }
            if enemy.life == 0 {
                print("Enemy vanquished.")
            }
        }
        else {
            print("Darn, the enemy is out of range!")
        }
    }

</blockquote>

Daniel Cohen
Daniel Cohen
5,785 Points

I like your changes, Jason.

James Estrada
seal-mask
.a{fill-rule:evenodd;}techdegree
James Estrada
Full Stack JavaScript Techdegree Student 25,866 Points

Exactly. You should move the print statement outside the while loop, like this:

func fireAtEnemy(enemy: Enemy){
        if inRange(self.position, range: self.range, target: enemy.position){
            while enemy.life > 0 {
                enemy.decreaseHealth(self.strength)
            }
            print("Enemy vanquished!")
        } else {
            print("Darn! The enemy is out of range!")
        }
    }