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Start your free trialEduardo Rojas
4,084 PointsWTF is happening? Swift
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swiftc failed with exit code 1
thats the error i get while compiling please help!
the only code i have is this:
class GameScene: SKScene {
override func didMoveToView(view: SKView) {
/* Setup your scene here */
var button = SKSpriteNode(color: .redColor(), size: CGSizeMake(CGRectGetMaxX(self.frame), 40))
self.addChild(button)
}
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
/* Called when a touch begins */
for touch: AnyObject in touches {
}
}
override func update(currentTime: CFTimeInterval) {
/* Called before each frame is rendered */
}
}
3 Answers
agreatdaytocode
24,757 PointsTry this:
let kButtonSize = CGSize(width: 500, height: 100)
let button = SKSpriteNode(color: SKColor.blueColor(), size: kButtonSize)
button.position = CGPointMake(500, 270)
self.addChild(button)
Stone Preston
42,016 Pointsin the debug console there should be some more information. can you post what you find there. what you currently provided does not really say anything about whats causing the error
Eduardo Rojas
4,084 PointsCompileSwiftSources normal i386 com.apple.xcode.tools.swift.compiler cd "/Users/eduardoRojas/Desktop/moveThemNow/Move them NOW" export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swiftc -target i386-apple-ios8.0 -module-name Move_them_NOW -Onone -sdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator8.0.sdk -g -module-cache-path /Users/eduardoRojas/Library/Developer/Xcode/DerivedData/ModuleCache -I /Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Products/Debug-iphonesimulator -F /Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Products/Debug-iphonesimulator -c -j4 /Users/eduardoRojas/Desktop/moveThemNow/Move\ them\ NOW/Move\ them\ NOW/GameScene.swift /Users/eduardoRojas/Desktop/moveThemNow/Move\ them\ NOW/Move\ them\ NOW/GameViewController.swift /Users/eduardoRojas/Desktop/moveThemNow/Move\ them\ NOW/Move\ them\ NOW/AppDelegate.swift -output-file-map /Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Intermediates/Move\ them\ NOW.build/Debug-iphonesimulator/Move\ them\ NOW.build/Objects-normal/i386/Move\ them\ NOW-OutputFileMap.json -parseable-output -serialize-diagnostics -emit-dependencies -emit-module -emit-module-path /Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Intermediates/Move\ them\ NOW.build/Debug-iphonesimulator/Move\ them\ NOW.build/Objects-normal/i386/Move_them_NOW.swiftmodule -Xcc -I/Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Intermediates/Move\ them\ NOW.build/Debug-iphonesimulator/Move\ them\ NOW.build/swift-overrides.hmap -Xcc -iquote -Xcc /Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Intermediates/Move\ them\ NOW.build/Debug-iphonesimulator/Move\ them\ NOW.build/Move\ them\ NOW-generated-files.hmap -Xcc -I/Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Intermediates/Move\ them\ NOW.build/Debug-iphonesimulator/Move\ them\ NOW.build/Move\ them\ NOW-own-target-headers.hmap -Xcc -I/Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Intermediates/Move\ them\ NOW.build/Debug-iphonesimulator/Move\ them\ NOW.build/Move\ them\ NOW-all-target-headers.hmap -Xcc -iquote -Xcc /Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Intermediates/Move\ them\ NOW.build/Debug-iphonesimulator/Move\ them\ NOW.build/Move\ them\ NOW-project-headers.hmap -Xcc -I/Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Products/Debug-iphonesimulator/include -Xcc -I/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include -Xcc -I/Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Intermediates/Move\ them\ NOW.build/Debug-iphonesimulator/Move\ them\ NOW.build/DerivedSources/i386 -Xcc -I/Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Intermediates/Move\ them\ NOW.build/Debug-iphonesimulator/Move\ them\ NOW.build/DerivedSources -Xcc -DDEBUG=1 -emit-objc-header -emit-objc-header-path /Users/eduardoRojas/Library/Developer/Xcode/DerivedData/Move_them_NOW-audmndabhobdrubgdyxfvuyolywh/Build/Intermediates/Move\ them\ NOW.build/Debug-iphonesimulator/Move\ them\ NOW.build/Objects-normal/i386/Move_them_NOW-Swift.h
Eduardo Rojas
4,084 PointsIs that what you expected?
Stone Preston
42,016 Pointshmm not really. is there anything else you can find?
Eduardo Rojas
4,084 PointsNo :( but I'm pretty sure the line i added to the post (the code) is the thing that is creating the error because w/o it it works fine
agreatdaytocode
24,757 PointsI could be wrong but I think you need to add a image here.
import SpriteKit
class GameScene: SKScene {
override func didMoveToView(view: SKView) {
/* Setup your scene here */
var box = SKSpriteNode()
box = SKSpriteNode(imageNamed: "yourImageName")
box.position = CGPointMake(500, 270)
//Change Background color
self.backgroundColor = UIColor .blackColor()
}
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
/* Called when a touch begins */
for touch: AnyObject in touches {
}
}
override func update(currentTime: CFTimeInterval) {
/* Called before each frame is rendered */
}
}
Eduardo Rojas
4,084 Pointsok, it may be but cant i have a sprite node just filled with color, like in objective c?
agreatdaytocode
24,757 PointsI would think so. But, I can't seem to find an example online. I'll let you know if I find out, one way or the other.