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Start your free trialTodd Hoff
Courses Plus Student 159 PointsXcode6 is very different. How to make it work?
Trying to add assets in Xcode6 just isn't working for me. The process is completely different than shown in this video. I can't seem to drag and drop or set any of the app icon images.
Anyone have ideas what could be wrong?
One possibility is the images aren't acceptable Xcode6. That seems to be a problem according to some on stackoverflow. Is that the case here?
1 Answer
kaitlanlang
3,042 PointsHello, I am not up to your level of knowledge yet but this comment may possibly help you a little. It is regarding variances between non beta Xcode 6 and beta Xcode 6 and syntax differences.
I have Xcode 6.0.1 not the beta, it seems many video sequences were done using Xcode 6 beta, I've had the odd frustrating moment when i couldn't do things the way the video showed. Many differences noted already even differences in swift syntax for example in apple swift book and using Xcode 6 beta a loop (non end number inclusive) such as 'for n 1..10 etc etc' is expressed and works as typed, however in normal Xcode 6.0.1. and contrary to apples book and also tree house loop vids this is the syntax that works. 'for n 1..<10 etc' yet any inclusive loop with three dots works as previous version e.g. 'for x1...10 etc'
Hope this helps in a broad sense for other readers in where to hunt down the problem and to be aware there are errors even in apples swift book, if anyone comes across an errata for apples swift book please post where to find it.
Id check youtube do the search 'swift tutorials' there is a lady named ( sounding similar to) novaal and she seems to post the very latest stuff, who knows your answer may be there. GOOD LUCK :)
Eric Wood
5,194 PointsEric Wood
5,194 PointsHere's how I got it to work: I followed Ben's instructions up until the 1:35 mark of the video. Then, in the App Icons and Launch Images section, change the App Icons Source to "Don't use asset catalogs". Change the Launch Images Source to "Don't use asset catalogs". Now, next to App Icons Source, click "Use Asset Catalog".
Alternatively, I just found out that you can delete "Images.xcassets" from the Ribbit folder. Then, in the App Icons and Launch Images section, click "Use Asset Catalog". Xcode places the images in the right location and you should be good to go!