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Unit tests make debugging incredibly easy!
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I mentioned earlier that one of
the great things about unit testing
0:00
is it gives us multiple
entry points into the code.
0:03
This means we can start debugging
the code just about anywhere we want.
0:07
We don't have to run the software from
where it would normally start and
0:11
try to get it to stop
at a given break point.
0:14
Let's see how this works.
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We'll write another test,
this time, for the InRangeOf method.
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So I right-click on InRangeOf,
click on Create Unit Tests, Okay?
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I'll name this test method,
InRangeOfWithRange1.
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I'll create the map object,
you say var map = new Map.
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And again we use 3, 3.
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Our target will be
the map location objects,
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so we'll say var target = new MapLocation.
0:51
And we'll just have
the MapLocation be at 0, 0.
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Now in this Assert.True,
1:02
we'll say target.InRangeOf(new
MapLocation.
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And this one will be at (0, 1),
which is just one place away from (0, 0).
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So, we wanna check that
it's in range of 1.
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There we go.
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Let's put a breakpoint right
here in the InRangeOf method.
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Now, we can go back to our test,
right-click on the method and
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click Debug Tests.
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This only runs the test
method that we clicked on.
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As you can see, we've hit the break
point in the in range of method.
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If we click the step over button and
step out of the method,
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we find ourselves in the test method.
1:54
We can also debug tests
from the test explorer.
2:05
Just right-click on the test or
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group of tests that we want to debug and
then click Debug Selected Test.
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This is incredibly handy for debugging
just the parts of the program we want
2:16
without involving the rest of the project.
2:20
Being able to begin executing anywhere
in the code makes debugging quicker and
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easier.
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In fact, when I'm tracking down a bug,
the first thing I usually do
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is write a test to reproduce it and
then run the test in the debugger.
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This kind of flexibility is just
another perk of having Unit Tests.
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