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Joan Perez Lozano
Courses Plus Student 3,190 PointsI don't know what is missing here
Next, add a method to the enum named button that returns an instance of the class UIBarButtonItem configured properly. An example of how to create an instance for this task is shown in the comments below. Use the same initializer.
In the method, using the associated values as titles for the button, return a button with style UIBarButtonStyle.done for the done member of the BarButton enum. Similarly for the edit member, return a UIBarButtonItem instance with the style set to UIBarButtonStyle.plain.
In both cases you can pass nil for target and action. Once you have a method, call it on the value we created in the previous task and assign it to a constant named button.
// Example of UIBarButtonItem instance
// let someButton = UIBarButtonItem(title: "A Title", style: .plain, target: nil, action: nil)
enum BarButton {
case done(title: String)
case edit(title: String)
func button() -> UIBarButtonItem {
let someButton = UIBarButtonItem(title: "A Title", style: .plain, target: nil, action: nil)
switch self {
case .done: return UIBarButtonStyle.done
case .edit: return UIBarButtonItem.plain
}
}
}
let done = BarButton.done(title: "Save")
2 Answers

Matt Baldwin
2,061 PointsI was able to find this to get through this challenge:
Scroll down to Evans Attafuah post.

Marc Biggar
12,486 PointsLooks like a typo:
case .edut: return UIBarButtonItem.plain

Joan Perez Lozano
Courses Plus Student 3,190 PointsI already changed it and still with the error :'(