Build a strong, research-based foundation for your product as it’s developed.
How A Complete Novice Learned User Testing In 10 Minutes, by Matthew Magain
Simple Tips to Improve User Testing, by Nick Babich
To wrap up this stage, 0:00 let's dig a little more into how all this applies to the real world. 0:02 We've learned about how users are important and 0:06 how crucial it is to design systems around their needs. 0:09 But it's important to understand how UX design 0:12 fits into the greater scheme of things. 0:15 UX has a role in a team environment. 0:18 Although it's important to note that it's different everywhere 0:20 based on company's size, resources, and culture. 0:23 First and foremost, UX should be backed in data. 0:26 Strive to build a strong, research based foundation for 0:30 your product as it's developed instead of relying on speculation. 0:34 Because research is such a vital and 0:39 robust topic, we won't be able to cover it in this course alone. 0:41 Please check the notes associated with this video for 0:45 more resources on collecting meaningful data about your users. 0:48 Good user experience should stem from research and 0:52 should work as a blueprint for the road ahead. 0:55 Your user experience should be reflected in every phase of 0:58 the project's process in design, implementation, and beyond. 1:02 It's important that the goals you define remain part of the project. 1:07 Imagine creating the perfect user experience. 1:11 And then, 1:14 the final product is hard to use because that ground work was never utilized. 1:14 And that's not good. 1:19 Communication is key through every step of the process to make sure that 1:20 the ground work you lay now becomes the foundation for the final project. 1:25 Here's a timeline of how the UX process comes together within a project. 1:30 We'll be looking at this from the context of our ride sharing app. 1:35 Research before you begin your project. 1:40 This is out of the scope of this course, but 1:43 it's important for any real world UX work that you do. 1:45 Don't be afraid to change your decisions as you learn more about your users. 1:49 Build personas for your users to help you think about the different types of users 1:54 who will use your app. 1:59 Make empathy maps for your users to better see where they're coming from. 2:01 What are people thinking and feeling as they use our app? 2:05 Look at your user's goals. 2:10 For us, 2:11 we'll be figuring out what each of the users wants out of our ride sharing app. 2:12 Create a user flow to help guide your product's development 2:17 toward helping your users easily navigate your product. 2:21 From here the documents can be used to help the wireframing design choices and 2:25 development choices. 2:30 Even though the end user doesn't see these documents, 2:32 they help shape the user's final experience. 2:35 UX should be a circular, iterative process. 2:38 Instead of saying [LAUGH] I've got it, next step. 2:42 UX should focus on adapting processes to better suit the users 2:45 by observing how users interact with the product. 2:49 You can continue to customize the product to better fit their needs. 2:53 By doing user testing, you can see how real users interact with your product 2:57 before you're too far along into development, or 3:02 before your product is launched. 3:05 It's a lot cheaper to test as you go than to realize that you got it 3:07 all wrong when the product launches. 3:10 As you can see, there's a lot of information that goes into UX Design. 3:13 Now that we have our bases covered, let's take that knowledge and 3:17 start building things. 3:21
You need to sign up for Treehouse in order to download course files.Sign up