Welcome to the Treehouse Library
This is a sample catalog of all the courses we offer. Browse by topic or difficulty. Sign up today and get access to our entire library. Treehouse students get access to workshops, bonus content, conferences, and more.
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Design
In the broadest sense, design refers to visuals, interaction flows, wireframes, branding, and more. You'll need good design to enhance your websites, mobile apps, and businesses.
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Supercharge Your Figma Workflow with AI Plugins
Dive into the world of Figma and AI plugins as we introduce five transformative AI tools designed to revolutionize your design process. Learn how to enhance your Figma experience with AI-driven solutions that enable rapid wireframing, insightful design feedback, and impactful UX copy creation. Each plugin brings its own unique set of capabilities, and we're here to explore them all!
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Designing with Generative AI
Join Dan in this course as he uses generative AI to design a website for a bakery, employing the tools and methods highlighted in AI Tools for Designers.
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AI Tools for Designers
Join Dan as he embarks on a captivating journey into the world of Generative AI. Go deep into the revolutionary platforms, from Midjourney and Adobe Firefly to DALL·E and Bing Image Creator, that are reshaping the artistic landscape. Alongside this exploration, the video delves into the ethical implications of AI creation, emphasizing the importance of authenticity and originality.
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UX Design Patterns
If you’re a frequent user of websites and mobile applications, you’re already familiar with design patterns, whether you’re aware of them or not. Design patterns are visual strategies for solving common usability problems. Design patterns keep the cognitive load to a minimum by making interfaces feel intuitive. When I say cognitive load, I mean the mental effort involved in solving a problem or making a decision.
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Data Visualization Foundations
What is data visualization? A simple answer might be something like the graphic representation of data. But to get a better understanding of what practitioners of data visualization do, let’s start with the term data. By data, I mean raw, unorganized facts and numbers. Practitioners of data visualization take raw, hard-to-grasp data and turn that data into information by providing context and a purpose.
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Collaborating with Developers
Designers will learn how to involve developers throughout the design process, from conceptual brainstorming to implementation in code.
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Intro to Design Thinking
Learn the user-centered methods and mindsets that entire businesses are using to improve their product experiences. Throughout this course, we’ll go over how to find the voice of our user, the importance of that voice, and how to create a better experience for our user.
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Ethical Design
With all the power that technology yields, it comes with tremendous responsibility. This course will introduce Ethical Design, which considers the moral implication of one's work on others. Specifically, we'll focus on tech at the intersection of development, design, and business. We'll reflect on how tricky interfaces and dirty data practices have negative consequences on society. Ethical frameworks and tools will be shared so you can evaluate and align your actions with your values. Techniques for effective advocacy will enable you to nurture human-centered decisions in your organization. This course is for everyone who works in tech, regardless of their role.
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User Onboarding
User onboarding optimization has a huge impact on user retention, allowing users to engage with a product and understand its value. We'll take a look at several user onboarding patterns.
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Accessibility for UX Designers
Accessible design is a design process that specifically considers the needs of people with disabilities. In this course, you’ll learn about the standards in place to guide designers in creating experiences that are accessible to all users as well as techniques to help bring your projects up to those standards.
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Designing Interactions
Learn the principles of Interaction Design, including the five dimensions, interaction models, and cognitive psychology. Apply those principles by learning how to design interactions in a design program.
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Getting Started With Human Interface Guidelines
Learn how to work with Apple’s Human Interface Guidelines documentation. Learn to apply Human Interface Guidelines principles when designing iOS applications.
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Getting Started With Material Design
Learn how to work with Google’s Material Design documentation. Learn to apply Material Design principles when designing applications for the Android platform.
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Introduction to Design Systems
Learn how a scalable, repeatable design system leads to a more efficient design. Learn the components of a design system, and how to work with existing documentation.
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Typography for Designers
Typography is one of the most important aspects of good design. In this course, you'll learn all you need to know about creating good typography as a UX Designer: how to choose a typeface; what to look for when laying out type, how to create typographic hierarchy, laying out type, and creating responsive typography.
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Conducting User Interviews
Learn how to validate product ideas by identifying an audience, sourcing participants, conducting user interviews, and analyzing the results.
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Designing Layouts
In this course, you'll learn how to apply design principles through a series of examples. Each example will include some component that can be improved, and by making the improvement, you'll develop strong aesthetic sensibilities about things like visual and typographic hierarchy, the use of grids and alignment in layouts, and how to choose colors.
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Visual Design Foundations
In this course, you'll build your design vocabulary and learn how to describe the basic building blocks of any visual image. We'll start by learning about the elements of design, like line, shape, and form. Then we'll move on to the principles of design, like balance, harmony, and movement. By the end, you'll have a better foundation for discussing design with other team members and you'll be able to make objective observations about what is often subjective subject matter.
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Design Criticism
One of the most important parts of design is being able to talk about it with other people. Giving feedback and communicating suggested changes is key to moving forward with people and businesses. In this course, you'll learn how to formulate constructive criticism and talk objectively about the subjective topic of design.
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Building a Portfolio
Your portfolio is the most immediate means for a potential employer to decide if you’re a good fit. This course will give you insight into creating and curating a collection of your work that will most accurately reflect what you value as a designer/developer, what it might be like to work with you, and what to expect in terms of your output.
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UX Content Strategy
With so many websites and apps offering similar content and features, you need to provide a unique experience to compete - something memorable and enjoyable that resonates with your users. UX Content is how it’s done. From your home page and product descriptions down to your error messages, UX content can turn generic interactions into memorable experiences. By establishing a unique voice and personality, you can create an environment that welcomes, supports, and inspires users during their visit. So in this course, we’ll discuss why UX Content is so important, where you need it, how to create it, and how to ensure it’s effective.
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Prototyping with Adobe XD
Adobe XD is a visual prototyping tool for PC and macOS. In this course, you'll learn how to use Adobe XD by building a mockup for a travel booking app. By the end, you'll be able to create interactive prototypes that can be shared with others.
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Evaluating Design
An essential part of the UX design process is measurement and validation. This course will provide an overview of the methods available for measuring the success of a design including A/B testing, surveys, and usability testing. It will specifically deep dive into usability testing so that students will learn about what’s involved in running such a test, from preparing a test plan to presenting actionable findings.
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Introduction to Wireframing
Wireframing is a useful part of the design process. Throughout a website or mobile app project, you will have a lot of ideas and the best way to sort through those ideas is to brainstorm. Wireframes are a visual artifact of brainstorming, and the goal is to make them with minimal effort, as to encourage ideation. Whether you're a designer or not, wireframing is an important skill to have in your toolkit. It's beneficial for product managers, marketers, or anyone else with ideas for a website or mobile app. Wireframes are a valuable tool for visualizing user experiences, iterating on ideas, and sharing ideas with others.
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Creating User Experiences
Join us as we learn the basic principles of User Experience Design and how it shapes everyday interactions with products. By structuring products around users’ needs, we can ensure that the products do their job. You will learn how to meet users where they are, think through intuitive experiences, and create products that more effectively meet both your goals and your end users’ goals. This course will help you think more critically through the steps and decisions a user makes while interacting with your product. If you’re considering a career in User Experience (UX) or want to learn more about it, this course will expose you to how to design and plan around the people who use your product.
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Information Architecture
In this age of information, it’s not always easy to know how content should be structured - everyone has a different perspective. In this course, you’ll learn about information architecture: what it is, and how it relates to web design and user experience. We’ll learn about the fundamentals of IA components like navigation, labeling, and content organization, as well as techniques to test and evaluate existing website structures. By the end, you’ll know how to organize website content and provide a clear, logical experience for any user.
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Introduction to Product Design
Over the last 10 years, design has proven to be essential to the success of a business. With the rise of the internet and more software being created, and as start-ups and tech companies realize the impact of design on the business and on digital products, there has been an increasing need for design. This course will help you understand and get familiar with product design, the role of design throughout product development and delivery, the different components of product design, and the process of designing digital products and experiences.
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Digital Media Through Photoshop
Get started with creating your own digital media files. Setting up your documents properly before you start creating will be crucial for your end product. In this course we’ll learn what those considerations are as well as how to choose the right options. We’ll introduce the most prolific creative application Photoshop to set up our files, make some adjustments and come out the other end with a banner ad suitable for use on the the desktop and mobile as well as print. This course is perfect for anyone looking to get started with design or photography.
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Prototyping with Figma
In this course, you'll learn how to build interactive and sharable prototypes in Figma, a web-based visual prototyping tool. You'll create a prototype for a "prosumer" mobile photography app, and by the end, you'll have a better understanding of how to create interactive prototypes that can be shared with project stakeholders and team members.
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Prototyping in the Browser
Before you design a website, it's important to have some kind of a plan or a wireframe to guide your efforts. But sometimes when you go from a simple sketch to digital pixels, the results aren't exactly what you expect. When you work with real HTML and CSS, and you're able to see your site on a real screens, you're able to see a more accurate representation of the final result. In this course, we're going to build a website prototype using the Bootstrap web framework.
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Web Design Process
Going from a blank screen to a finished website can be daunting. In this course, you'll learn about the major steps involved in designing websites. We'll learn how to gather information, explore potential concepts, and iterate on a design. By the end, you'll have the foundation you need to continue your design journey.
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Adobe Illustrator for Web Design
Using a project-based learning approach to Illustrator’s core features, walk through the process of designing a simple website beginning with making a wireframe, and then using that wireframe as the basis for creating a page mock up for mobile and desktop platforms. Along the way, use the basic drawing and shape tools to create an illustrated graphic logo. And with responsive web design in mind, we’ll utilize the benefits of both scalable vector graphics (SVGs) and CSS export capabilities.
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Sketch Basics
Sketch 3 is an easy to use and powerful digital design tool for the Mac. It is quickly becoming the standard for many digital professionals and agencies because it was specifically made for them and their needs. Sketch can be used to create all manner of stunning digital designs from mobile applications to websites and icons. In this course we will introduce to you the basics of Sketch as well as looking at some of the more advanced features. We will give you the unimpeded confidence to begin creating your own designs regardless if you’re already familiar with other design tools or have never used one before! It is recommended that you purchase Sketch 3 for this course.
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Web Typography
As web features barrel ahead, web typography advances with it. We now have more control over type than ever before. But, as the often-quoted line from Spiderman goes, “With great power, comes great responsibility.” Well-built websites can be plagued by bad typography, creating an unpleasant experience to the user. In this course, we’ll cover all you need to know to begin building websites with good typography, giving users a great experience.
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Brand Identity Basics
In this course, we’ll take an in-depth look at the brand identity design process: from planning, strategizing and research, all the way through design and finalizing the project. We’ll also explore what exactly makes a brand image and why process is so important. Branding can be challenging, but with preparation and expectations, we can create amazing work and continue to hone in on what generates the best results. By the end of this course, you will have the tools and knowledge to create meaningful and comprehensive brand identities.
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Logo Design Basics
This course will not only cover the basics of logo design but will also walk through the process of creating a logo from start to finish. Follow Mat Helme in his pursuit to create a logo for a task manager app called ODOT, while using his process known as the "Logo Sprint".
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Usability Foundations
The concept of usability is directly tied to the success of websites and apps. How easy are they to use? We'll learn in this course how to ensure users can accomplish their goals on websites and apps, as well as laptops and mobile devices. We'll also consider the user centered approach to design, highlight common usability issues on sites and apps, and offer tips on how to ensure your designs stay as usable as possible.
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Design Foundations
Have you ever wanted to understand and create aesthetic designs for the web? In this Deep Dive we will learn what design is and how to harness its power. Breakdown the components that conjure the perfect aesthetic. Also create and fix a design of your own.
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