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Track: UX Design Track 256 hours

Build Your UX Design Skills and Portfolio


Good design isn't just about looks. It's about understanding the people who use a product and making their tasks easy. UX designers combine research, problem-solving and visual design to build websites and apps people enjoy using. You don't need any design experience to start.

This track follows the full UX Design curriculum. You'll start by learning to critique: looking at an existing website, finding what isn't working and explaining how each improvement helps both users and the business. Then you'll turn those ideas into sketches and wireframes, and use Figma to turn the wireframes into full mockups with color, typography and imagery.

Next, you'll learn to put users at the center of your work. You'll write a research plan, interview real users and analyze their answers to find their biggest pain points. You'll design solutions, link your wireframes into interactive prototypes and run usability tests to see whether people can actually complete key tasks.

From there, you'll take on more complex problems. You'll design task flows for different user roles, test each flow and refine it based on what you learn. Along the way, you'll practice accessibility and design systems. Then you'll turn your tested designs into high-fidelity mockups and present your process to stakeholders.

Finally, you'll learn to bring AI design tools into your work. You'll use them to iterate on a prototype based on user feedback, while keeping your own judgment in charge of the design.

By the end, you'll know how to take a product from first critique to tested, polished design, and how to explain every decision you made along the way.

Start your journey as a UX designer with this Track!


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This track includes: