- Game Development
About this Course
If you are interested in creating 3D assets for games, and have never used 3D creation software before, this is a great place to start. This course explores the 3D art production pipeline as we model, texture, and export a game model into the Unity game engine. We'll be working with Maya, the premiere 3D software package from Autodesk to develop a 3D game model using 2D concept images as a starting point.
This course will explore useful polygonal modeling tools to establish the basic form of our prop, applying color and using texture maps to suggest different materials and surface properties. Learn to organize the Maya scene file, and export the final prop into Unity so that it can be integrated into a game. By the end of this course, you will have an arsenal of great modeling tools at your disposal that you can use to create assets based on your own designs.
What you'll learn
- Working with Primitives
- Box Modeling Techniques
- Working with Colors and Textures
- Exporting Assets into Unity
Jason Baskin is a Portland, Oregon-based traditional and CG artist/educator. He has been creating artwork and animation for print, broadcast, and game projects since 1991, producing character designs, 3D models, rigs, scripts, and animations for clients such as LAIKA, SEGA, Disney Interactive, Intel, and Nike. In 2013, Jason completed work on a full character rigging pipeline for SEGA’s Alien: Isolation console game. He also created illustrations for his first chapter book, Ordinary Dogs, Extraordinary Friendships (Graphic Arts Press, 2013).
For the past nine years, Jason has served as a full-time Instructor at the Art Institute of Portland, teaching 3D Animation, Character Setup, Modeling, and Scripting courses. He has also created original online course content for the Virtual Training Company, Rocky Mountain College of Art and Design, and Lynda.com. Jason earned his MFA in Illustration from Savannah College of Art and Design in 2014.
When he isn’t working on a project or teaching, Jason stays busy with figurative and plein air oil painting, playing music, and spending time with his family.
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